1/29/2024 0 Comments Deliver us the moon horrorThis use of lighting helps give us a feeling of oppression when we venture outside. We play a lot on the light, between the dimly lit interiors and the deserted exterior of the Moon. We walk through abandoned buildings where only a few lights still hold up and we have to do with our portable lamp to explore the rooms that follow one another and which are not alike. A good idea that is used just right.Īnother positive point is the management of space. While the more complicated moments when it will be necessary to use interfaces will be done with the vision of our astronauts. When we walk in the station, we will have a view from above, for easy walking and moving objects. The game mixes the view in the first person and that in the third person to stick perfectly to the game mechanics. Alone, in space, without help, with our brain and our gift of observation as only allies, to solve simple puzzles which can seem quite disarming when we are used to being now very (and too) guided in video games. We don’t shoot enemies, we don’t hide stealthy aliens, We live the experience as our character. We don’t shoot enemies, we don’t hide stealthy aliens, we explore, we admire and we solve puzzles. We must manage for the devices that we have on hand works as expected, without having an indication on the screen which shows us “Pull the lever in the middle then press the button on the right”. We are told what to do, whether via an audio discussion or using diagrams hung on the wall, and we must then manipulate joysticks, engage buttons. The strength of Deliver Us the Moon is to integrate ourselves completely into the actions necessary for our space exploration. Okay?įor that, we will begin our adventure on Earth, in a launch base where we will have to organize our takeoff ourselves. In that order, or not, the important thing is to understand and save humanity. The first is to reactivate the flow of energy sent from the Moon to Earth, the second is to find out why this transfer stopped. It is not an RPG, nor a horror game, neither a walking simulator.ĭeliver Us the Moon puts us in the shoes of a spaceman who is going to conquer the Moon with two missions in his pocket (yes, he has pockets in his jumpsuit). With a scenario that starts like this, we already know that we are not going to travel the galaxy aboard a brand new ship, discussing with aliens while visiting the Citadel (I digress). Without the possibility of reaching the lunar station, the planet is doomed to a swift and tragic end (in addition to sandstorms and global warming which has already taken its toll). One day, without warning, the ray is cut and the Earth is again deprived of energy. Rather than travel between the blue planet and its satellite, scientists have developed a technique to transport energy via a ray that connects the Earth to the Moon (basically, it’s the short version, let’s discover all this in-depth during your game). The inhabitants of this beautiful planet have exhausted its natural resources and they have found on the Moon a new “fuel” to save what can still be saved. We are far from an improbable scenario on this side and Deliver Us the Moon tells us about a topical subject. An appointment not to be missed for fans of science fiction for whom the sensations prevail over the action. Since Wired Productions releases the collector’s edition of Deliver Us The Moon on PS4 and Xbox One this week, why don’t we take a look at this beautiful game that had landed on PC in 2019 and on consoles in 2020? Deliver Us the Moon is a game developed by Keoken Interactive, a Dutch studio that sends us into space for an adventure full of surprises.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |